| #### | NNNN | NNNN | NNNN | NNNN | NNNN | NNNN | NNNN |
| NNNN | NNNN | NNNN | NNNN | NNNN | NNNN | NNNN | NNNN |
| DDDD | DDDD | DDDD | DDDD | DDDD | DDDD | DDDD | DDDD |
| DDDD | DDDD | DDDD | DDDD | DDDD | DDDD | DDDD | DDDD |
| DDDD | DDDD | DDDD | DDDD | DDDD | DDDD | DDDD | DDDD |
| DDDD | DDDD | DDDD | DDDD | DDDD | DDDD | DDDD | DDDD |
| DDDD | DDDD | DDDD | DDDD | DDDD | DDDD | DDDD | DDDD |
| DDDD | DDDD | DDDD | DDDD | DDDD | DDDD | DDDD | DDDD |
| DDDD | DDDD | DDDD | 0000 | 0000 | 0000 | 0000 | 0000 |
| 0000 | 0000 | 0000 | 0000 | 0000 | 0000 | 0000 | 0000 |
| 0000 | MAX | 0000 | 0000 | M1 | M2 | M3 | M4 |
| 0000 | 0000 | 0000 | 0000 | 0000 | 0000 | EN | LVL |
| MIN | BD | CT | 0000 | DF | 0000 | AA | DU |
| CLA | UNK | 0000 | MT | F1 | F2 | F3 | F4 |
| 0000 | 0000 | 0000 | 0000 | 0000 | 0000 | CM | 0000 |
| MNA | MAX | 0000 | 0000 | 0000 | SHRT | NAME | 0000 |
| 0000 | 0000 | 0000 | 0000 |
| Code | Key |
| #### | WCC Number |
| NN | Spell Name |
| DD | Description Text |
| MAX | Max Level |
| M# | Modifier for coresponding Flag |
| EN | Energy consumed |
| LV | Min Level |
| MIN | Min Damage |
| BD | Base to Max Damage |
| CT | Cast Type (Per Round, Immediate, etc.) |
| DF | Difficulty |
| CLA | Classification/Sphere |
| UNK | Unknown Variable (In most attack spells this is either 3 or 5) |
| MT | Magic Type |
| F# | Flag |
| CM | Cast Message |
| MNA | Mana Cost |
| MAX | Max Damage Modifier, First byte is how much to add to base to max damage, second byte is multiply or divide by level (ie. 0101 = BD + 1*LVL, 0201 = BD + 2*LVL, 0200 + BD + 2/LVL) |
| SHRTNAME | 4 letter cast name (mmis) |