v1.56/n (07/19/2004) ------------------------------------------ General: -NEW: option to add/remove EDITED flag on users -FIX: selection issue on min damage field on item editor v1.55/n (07/17/2004) ------------------------------------------ General: -UP: all fields with quick-display boxes will auto-update -UP: added select-all text functions for almost every textbox -UP: description fields on all editors will auto trim spaces and auto-advance -UP: clicking save will now update the text on the row in the record list -UP: new records will no longer change the name to "New Record ##" -UP: spanned the record number columns to fit more numbers by default -UP: quick clear buttons for abilities -UP: added copy/paste options for monster attacks -UP: added a clear all button on message editor -UP: added a clear button on room editor to clear the advanced section -UP: freed up some memory with the monster group/index array +++ -FIX: ability lookup when typing the ability name on the editors ++ -FIX: 2nd wrist, face, and eye items displaying wrong in record list -FIX: tab order on all windows ...... again ... uhghh -FIX: error when inserting buffer rooms with room numbers > 32767 -FIX: crash on room editor when clicking index list when it's minimized -FIX: no error handling when clicking on certain cells on map/map editor -FIX: clicking on a selected monster index line would edit the line MMUD Explorer: -NEW: map/room exclusion -NEW: save different configurations -NEW: database update link -UP: better chest and monster greet text handling -UP: datafile completely changed + Textblock Editor: -UP: line editor: when clicking save it will auto-click "update line" -UP: line editor: will only prompt for save if something was changed -UP: line editor: added a splitter bar so you can resize the panes Spell Editor: -UP: moved around spell editor fields again -UP: spell calculations will now take energy into account -UP: added boxes to show spell damage vs. X MR for damage spells Database Import/Export: -UP: added display of record names on import log -UP: monsters in room will not import or export anymore -UP: importer now cancelable -FIX: sometimes the last export path wouldn't save -FIX: progress bars will now accurately count to the end Universal Mod: -UP: added a few options for rooms -UP: added 'only if markup' for shops User Editor: -UP: can now paste full character stats (str, hlth, lives, cp, etc) -UP: added boxes to show the room names on user editor for the room trail -UP: added recognition of "Two Handed" for pasting user items -UP: clipboard text will automaticly paste into paste window + Now users won't be able to import anything more than the record number and name columns of each of the databases. ++ The ability lookup on the editors now functions like the search boxes. You can type any part of the ability name and press the right arrow key to find the next match. When you tab out or click elsewhere it will fill in the entire ability name. +++ Only 11 monsters per index number will be listed. The map may also load a little slower with the "look up monster regen" turned on as I no longer store the monster name in the array. These two elements were causing a long delay when erasing the array (closing NMR) and creating it.